Experience:
- Portfolio is needed.
- Be aware and play games from various genres;
- 2 - 3 years of experience in a Game Designer position, with at least 1 product successfully completed and released to the market;
- Solid knowledge of casual game mechanics, game flow, and UI/UX design.
Game Balancing Expertise:
- Experience in game balancing, including in-game economies, difficulty progression, and user progression.
Released Products:
- Published at least 2 or more completed/released products in the market, including RPG games, Hero Collection Turn-based RPGs, Idle RPGs, and Tower Defense games;
- Experience in updating features and balancing according to the project plan.
Knowledge and Skills:
- Strong understanding of game mechanics, game flow, and UI/UX design;
- Proficient communication skills, both verbal and written;
- Strong proficiency in Microsoft Office tools, especially Excel and PowerPoint;
- Analytical and statistical skills with attention to detail.
Passion and Commitment:
- Passionate about making and playing mobile games;
- Responsible and diligent in all work tasks.
Language Skills: